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Amoszine 5
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1992-02-26
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47 lines
@4 Games World: In Depth Preview
------------------------------@2
Author: Jonathon Jones (JONO!)
Release date: To Be Confirmed
Price: To be confirmed.
@1
Introduction:
-------------
The idea of Gamesworld is the main character runs around at top speed
trying to solve puzzles set by the greatest computer game characters.
Up to now there have been rumours of some very famous characters involved
as well as some recent ones. It looks very promising indeed.
@5
The Gameplay:
-------------
I have seen some pictures with game characters in, and heard some music
but as yet I have not seen the game running. I hope to soon. The game is
to play like the seller of the Black SEGA machine: Sonic the HedgeHog. I
am assured that it will be nearly as fast, as smooth and as playable. But
some hardened gamers, including myself say that Sonic is not mentally
stimuating and very basic. So as well as the speed and playable, huge
monsters and other intesting guardians their will be puzzles to solve: Set
by famous games characters. Up to now there has been rumour of Dan (From
Body Blows) making a cameo apperance, as well as a vauge rumour of possibly
Simon the Sorcerer. It all sounds very much like an updated version of the
Comic Relief classic: SleepWalker. I hope it has more sound effects and
more enemies. Also there should be less aimless wanderings.
@4
Initial Impressions:
--------------------
My first impressions were that it has great potential. Although work has
been understandably slow it is shaping up nicely. The graphics are
extremely well hand drawn, including a very Sonic Like character. It makes
good use of the Mr AMOS Mega MAC Map Editor 2.0 and looks very impressive.
When the slopes are added it will be technically fine. With the right
playability however JONO could be on to a winner. Its an AMOS game to look
out for in the future! Keep up the good work.
R.Martin
@1
THIS ARTICLE WAS INITIALY FROM DIDSMAG. IT IS USED BY AZ WITH THE KIND
PERMISSION OF RICHARD MARTIN.